is a real-time isometric PvP game. Players construct their base and expand an area of influence around them by fighting over resources and PvE elements. My main tasks on the game were to concept the player’s base buildings.
The Command Center is the heart of the players' base of operations. We wanted to make it reinforced, but still needed to keep the look of delicate operations happening.
The factory is where players can fabricate the armies they deploy to defend and attack other players.
Materials are a key resource for players to control and fight over. We made 4 distinct resources and harvesters to match.
Event Background
Event Background